Modeling of shaders for Archicad
In 2016, Alucobond asked Polantis to develop a range of textures first created for Revit for the ArchiCAD software.
The team dedicated to the Archicad program then took on the project. It was necessary to go back practically to the starting point to recreate each of the 94 textures: it was possible to retrieve the elements since they were RAL, the scale of the textures, and the dimensions of the designs.
Modelling the most elaborate textures was done from the Archicad rendering engine: the CineRender. In the same way as Revit, the level of difficulty varied according to the complexity of the texture: metallic aspects, fresnel effects, reliefs, etc.
The advantage of ArchiCAD is that CineRender is a very high-performance rendering engine, so the user can stay within the software and observe the aesthetic qualities of the product, without having to open up a third-party software program, so it’s easier to view the textures.
Upon its involvment in the second phase, the team in charge of modeling in ArchiCad suggested to Alucobond to allow users a download by packs: several shades of the same line could be downloaded in one go.
This simpler operation was adopted by the modelling team for Revit.